Category Archives: virtual worlds
This machinima caught my eye after it was posted on Facebook earlier today. It was made with shadows in mind and shows off what can be accomplished with the 2.0 viewers.
>Recently, twitter, facebook, plurk, and a few websites have been ablaze with talk of the very popular Second Life third-party viewer Emerald, with all the great features that were more what the users wanted and less of what the official … Continue reading
> June 16th 2010 marked my fourth Rez day in Second Life. This week I have pondered on what it means to be an avatar and how far have I gone since my inception into this virtual multi-faceted world. I’ve lived … Continue reading
>Just one of what I’ve heard are countless issues with Linden Labs turning a blind eye to copyright infringement. Maybe this lawsuit will wake them up to the realities of what has been happening for a very long time in … Continue reading
This short film gives us some insight into what the future may hold for the development of virtual worlds. It is very well made and really gives one much to think about as well as ponder on what could be. … Continue reading
This is part of the benefits of virtual worlds. Meetings that can be conducted without spending money on hotels, airfare, and other expenses. The future of virtual worlds needs to count on corporate sponsorship and collaboration to continue to grow … Continue reading